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Drums

  • PART DRUMS - Drums
  • PART DRUMS_2X - RBN 2x Kick drums chart
  • This track isn't actually supported by Rock Band, it's used for more easily creating 1x kick and 2x kick versions of a song since Rock Band doesn't have proper 2x kick support.

Only the new/unsupported events and other differences are listed here, to avoid duplicating information.

MIDI Notes

New notes:

MIDI Note Description
Animation
51 Floor tom, right hand
50 Floor tom, left hand
49 Tom 2, right hand
48 Tom 2, left hand
47 Tom 1, right hand
46 Tom 1, left hand
45 Crash 2, left hand, soft
44 Crash 2, left hand, hard
43 Ride cymbal, left hand
42 Ride cymbal, right hand
41 Crash 2, choke
40 Crash 1, choke
39 Crash 2, right hand, soft
38 Crash 2, right hand, hard
37 Crash 1, right hand, soft
36 Crash 1, right hand, hard
35 Crash 1, left hand, soft
34 Crash 1, left hand, hard
32 Other percussion, right hand
31 Hi-hat, right hand
30 Hi-hat, left hand
29 Snare, right hand, soft
28 Snare, left hand, soft
27 Snare, right hand, hard
26 Snare, left hand, hard
25 Hi-hat, open
24 Kick, right foot

Not supported:

MIDI Note Description
109 Flam marker
101 Expert 5-lane Green
95 Expert+ Kick
89 Hard 5-lane Green
77 Medium 5-lane Green
65 Easy 5-lane Green

Text Events

Character animations:

Event Text Description
[idle] Character idles during a part with no notes
[idle_realtime] Character idles in real-time (not synced to the beat).
[idle_intense] Character idles intensely.
[play] Character starts playing.
[mellow] Character plays in a mellow manner.
[intense] Character plays in an intense manner.
[ride_side_<enable>] Character uses a side-swipe to hit the ride.
enable is either true or false.

Not supported:

Event Text Description
[ENABLE_CHART_DYNAMICS] Enables accent/ghost marking.

Phrase Mechanics

Roll lanes:

  • Starting a roll on a chord is not supported in Rock Band.

Fills:

  • Rock Band 1 and 2 only have freestyle phrases. Rock Band 3 defaults to freestyle but has an option for static phrases.